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 Global Augmented Reality Market Analysis With Top Key Players Like Google Inc., Microsoft Corporation, Vuzix Corporation, Samsung Electronics Co., Ltd., Qualcomm Inc., Oculus VR, LLC & Others

Augmented Reality report includes deep dive study of the market with around the number of tables, graphs and product figures which gives essential statistical information on the state of the industry and is an important source of guidance for Location Analytics companies and individuals involved in the domain. The Augmented Reality report substantially centers around actual research on every part and its general outcome on market progress. Target group of viewers of the Augmented Reality report assimilates new aspirants hoping to have a huge understanding of the business, specialists, financial foundations, leading partners, productivity, Location Analytics wholesalers, and industry partnership.

The Augmented Reality report provides some in-depth study of market dynamics which will shock market during the outlook years 2019-2024. The explicit data about a comprehend events such as technological development, mergers, acquisition, innovative business approach, new launches are provided in the Augmented Reality report. This report provides key strategies followed by leading industry manufactures and Sections of Market like- product specifications, volume, production value, Feasibility Analysis, Classification based on types and end user application areas with geographic growth and upcoming advancement

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 Market Analysis:

The Global Augmented Reality Market accounted for USD 650.8 million in 2016 growing at a CAGR of 70.7% during the forecast period of 2017 to 2024. The upcoming market report contains data for historic year 2014, 2015, the base year of calculation is 2016 and the forecast period is 2017 to 2024.

Major Market Competitors:

Some of the major players of the global augmented reality market are Google Inc., Microsoft Corporation, Vuzix Corporation, Samsung Electronics Co., Ltd., Qualcomm Inc., Oculus VR, LLC, EON Reality, Inc. Infinity Augmented Reality Inc., Magic Leap, Inc., Blippar Inc., Daqri LLC, Osterhout Design Group, Metaio GmbH, Cyberglove Systems LLC, Meta Company, GoldRun, Iryss, Layar, Total Immersion; Zugara, Sony, Wikitude, PTC, among others.

Major Market Drivers & Restraints:

Increasing demand for AR-based applications in medical sectors

Increasing interest of large tech companies

Low cost and reliability for small sensors

Limitations for processing power, less storage, and restricted size of storage devices

Lack of interaction with physical products

Table of Contents

1. Introduction
2. Market Segmentation
3. Market Overview
4. Executive Summary
5. Premium Insights
6. Global, By Component
7. Product Type
8. Delivery
9. Industry Type
10. Geography
10.1. Overview
10.2. North America
10.3. Europe
10.4. Asia-Pacific
10.5. South America
10.6. Middle East & Africa
11. Company Landscape
12. Company Profiles
13. Related Reports

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Market Segmentation: 

The augmented reality market is segmented on the basis of technology into Marker-Based augmented reality, and markerless augmented reality. The augmented reality segment is further sub-segmented into passive marker, and active marker. The markerless augmented reality segment is further sub-segmented into model-based tracking, and image processing-based.

The global augmented reality market is also segmented on the basis of device type into head-mounted displays, head-up display (HUD), and handheld device.  The global augmented reality market is also segmented on the basis of component into hardware, and software. The hardware segment is further sub-segmented into 3D camera, sensors, semiconductor component, and displays. The software segment is further sub-segmented into software development kits, and cloud-based services.

On the basis of end user, the global augmented reality market is further segmented into aerospace and defense, consumer, medical, and commercial. The consumer segment is further sub-segmented into gaming, sports and entertainment.

On the basis of geography, global augmented reality market report covers data points for 28 countries across multiple geographies such as North America, South America, Europe, Asia-Pacific, and Middle East & Africa. Some of the major countries covered in this report are U.S., Canada, Germany, France, U.K., Netherlands, Switzerland, Turkey, Russia, China, India, South Korea, Japan, Australia, Singapore, Saudi Arabia, South Africa, and Brazil among others. In 2017, North America is expected to dominate the market.

Company Share Analysis: 

The report for augmented reality  market include detailed vendor level analysis for market shares in 2016 for Global, North America, Europe, Asia Pacific, Middle East and Africa and South America specifically. Also impact and development analysis of key vendors is registered in the market and factored on the basis of Vendor Positioning Grid Analysis which measures the vendors strengths and opportunities against present market challenges, measure providers ability to identify or satisfy present market needs, map providers market vision to current and upcoming market dynamics among others. The report also measures technology life line curve and market time line to analyze and do more affective investments. In July 2017, Vuzix Corporation collaborated with Ubimax to deliver a hands-free smart glasses solution to WS Kunststoff-Service utilizing the Vuzix M300. The new product launch is focused to reduce errors, optimize processes, and simplify new employee training via a single wearable device across several use cases within their multifaceted manufacturing operations.

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